Tyler is a Software Engineer with a focus on clean, organized, effective code. Although working with the Maestro team is his first experience with web development, he welcomes the challenge and is eager to apply his engineering principles to a brand new environment.
Before joining Maestro, Tyler completed his senior project at The Qt Company. There, he created an automated testing environment for Qt Quick, a framework for creating graphical user interfaces.
As a Software Intern at CNC Software, Tyler updated the code base for Mastercam, a software package for computer-aided design and manufacturing. He spent five successive summers at CNC working on various teams including those for Tool Management, Simulation, and 3D Design.
Tyler graduated from Worcester Polytechnic Institute with BS in Computer Science and a BS in Interactive Media & Game Development.
“Where the fear has gone there will be nothing. Only I will remain.” — Frank Herbert
Something you should know
- Closely follows the Korean Starcraft: Brood War scene
- Makes his own video games in MonoGame and Unity with C#
- Played on the WPI Ultimate Frisbee team
- Halved Mastercam’s compile time by optimizing pre-compiled headers